A busy end of September:
We come back at the end of September to The Gamer Inside, dear readers, with a new delivery of these unconventional chronicles. But, first! How was your week? For me this has been one of the busiest weeks I’ve had lately. While our vote counter was stuck at 59 and with a redirection error in the hosting provider, I have visited two Spanish cities, Córdoba and Seville. In Córdoba I have participated in the festival Eutopía 2011, I gave a video game design and creation workshop with Kodu, which has been very gratifying.
I recommend you all to try this great tool, although it´s not open source, you can download it for free. As a proof, you can see the photo that illustrates this article, because after three days of using this tool you will love it.
This has been my first workshop as a teacher of adults and I didn´t expect it would be so intense. They were very participative and shared a great deal with me, and each other. Later this week, my path brought me to Seville where I am writing these lines to give a talk “Mario, from scaffolding to 3D: you´ve changed for the better”. It has been great to tell the story of Mario and Nintendo in the Andalusian capital. The talk is getting better all the time; this is its seventh anniversary. Everybody who reads this and attends the next GAMEFEST, I can tell you that you will enjoy it in the B,C halls at 18:00 h, next Sunday.
Additionally, I can tell you that preparation on trailer is underway! These weeks have been challenging, what with arranging our timetables, constant revisions of the sequences we produced… the gears are turning once again, just as they did with the teaser, each part working together, all of us moving towards the same goal. This trailer has the aim of showing the ideas and the most representative fragments of the material we have thus far.
But, we don´t want it to be too long because we have more than 250 hours of footage, and it´s just supposed to be a trailer!
Where the memories sleep…
Over the last few days I was interviewed by people from Nosologeek.es because of the project. It triggered a memory of one of the most important games of my childhood. Probably, the first one that I managed to finish: Maniac Mansion.
Why is this game so special? I wasn´t agile with buttons as a child. For me, playing kinds of games such as shooter (first-person shooter, 2D or 3D) or even racing games were absolute torture during the first few months. My perception of myself as a player slowly changed during these long months. Maniac Mansion had an additional difficulty: I played it in NES version, so the question of moving characters and dealing with objects was at times more related to patience rather than to agility… and with that cross pad and with those two buttons, it was a challenge! Games that were too quick were frustrating to me, but at the same time calm puzzle oriented games were too boring. Overcoming Maniac Mansion made me realize how far I could reach just with a little bit of ingenuity and a great deal of persistence…
There are memories about games that are asleep or hidden in our memory… The interesting part is to know that games gave us more than just “a good time”. They covered or strengthened a weakness, or even “just” helped us to socialize. In this way, with our best intentions, we have created for GAMEFEST a contest called “Your first memory”, where any person who supports us can leave us his/her first experience of a video game that changed him/her. The gathered videos will be shown on our Youtube channel, with our great affection… and the top 3 vote getters will have a right to choose a pack of FX titles, among those of the following list:
GRAPHIC ADVENTURES PACK:
Runaway 2 and Hollywood Monsters 2
Kings Bounty and Drakensang
Collector´s edition Tropic and Men of War
This promotion will take place only on Thursdays and Fridays of the event. Finally, I want to inform you that the next Saturday 1, October, the project The Gamer Inside will take place in N117 hall of GAMEFEST building in IFEMA. There I will talk about the project approach, its story and evolution, as well as its future. We will have more speakers (team´s members) too. You can´t miss it!
I hope to see you all in GAMEFEST 11!
[Translated by Inma González Escolar]
[Reviewed by Al Goss]