Hello my friends,
today is the day: at last we can present you the first result of our work for the project. As you can see, we’ve decided to follow a planned structure of thematic episodes on four big fields: memories, culture, education and gaming industry. In this episode, we’ve begun talking about the first steps of computer science, home electronics and the appearance of videogames. On one hand, the technologies that are all around us today had a very simple beginning since the mechanisms employed were very basic; on the other hand, the beginning was very complicated because there was no previous knowledge to feed on and the new discoveries and possibilities were found at very high speed. We’re very lucky to have the stories of people that lived those years when videogames were still in the mind of some very imaginative engineer. Thanks to these people, the groundwork for what is now known as interactive entertainment was laid. I hope you enjoy it as much as we did making it.
In this episode, the following people appear. From here we’d like to thank them for their time and support to the project.
- José Solé: Physician (1950′s – 80′s)
- Aurora Rodríguez: Veteran player.
- Juan José García “Chuchex”: Hardware collector.
- Emilio Barredo: Industrial Engineer(1960′s – 90′s)
- Philippe Nieuwbourg: Director of the Museum of the Videogame in Paris.
- Manuel Sagra: Videogames blogger at “El Blog de Manu”.
- Jesús Rocamora: Director of Público’s [Spanish newspaper] cultural section.
- José Manuel Fernández “Spidey”: Director of Metodologic.com.
- Marc Rollán “Funspot”: Co-director of podcast Game Over.
- Juan Carrillo: Videogames journalist at Zoom.net (TVE).
Translated by: Darío Rivas