I just started writing this entry and realized the last update about the project was two months ago. It’s been a while! It’s been a while since we were writing here every month to tell you about the release of a new chapter, the event I had attended to, or the new interviewees…
During the last months we have been working in some projects to promote The Gamer Inside, both in and outside of Spain. We cannot say anything about the date for our new website yet, but it seems it would most likely be September. Labor market conditions (and many other events) in Spain as well as some health problems in the website collaborators’ team forced us to delay the release date, but in the end we think you will love the result, because it is worth all the hard work and commitment shown. Your patience will be rewarded.
Since we published the last chapter in May, everything has been a little crazy. This is what we have been up to and what we are going to do: Continuar leyendo
The summer heat is coming people, and that reminds us we should go on holiday. But we could not leave you like this. We have to finish our first season of the series, and the best part is we get to do it with the pilot chapter on the video game industry. Here it is, no more delays. This is the result. Enjoy and please comment:
In this chapter, as in the other three previous chapters, we have to highlight the large amount of interview material assembled in so little time. We know there are millions of people who can speak about the Spanish video game industry, but it has been a bit more complicated than that. We were searching not only for someone who was well-known (more or less), but also the brevity and importance of what they were telling to us. They should also be representative of his profession or position. That is the reason why some statements only last a few seconds. A clear example of this is the inclusion of Jorge Huguet, from Sony. We found it interesting to have someone bringing up the publishers’ vision of the industry, although it was only briefly. Time limitations vs Content, have been the main obstacles for filming and editing the chapters. But, in this chapter, those difficulties have become amplified, because we are dealing with a considerable number of topics and material to analyze before writing the script. Some of these topics were too complicated, so we decided to leave them aside due to time limitations. Just to have a rough idea of what we are talking about, we had a first draft of the chapter with 17 minutes. We reduced this to 7 amazing minutes, less than a half the first draft.
I’m pleased to announce you that the documentary project I was preparing since December 2010 will start soon as a documentary series. What started as some interviews to my old friends who still play nowadays, has become a really big project, with more than 50 testimonies (some of them really extense) that are really different to each other. People working at marketing, events organization, journalism, pedagogy, researching, art, game development, business management, etc… All interviewed persons have a common start point, their love for videogames. You belong to a generation who has grown up with a new media, and an expression and entertainment way it leaved his mark in your memory and influenced your lives… “The Gamer Inside” is the name of the project, I chose it because of the intimacy and independence I want to keep along the series. It starts with the goal of documenting the colective memories of this generation (a gamers generation) and their reflections about the media.
During the last months, I’ve been lucky since I count with the colaboration of two great professionals, and good persons, the 2D/3D graphic artist Álvaro Redondo Caparrós author of the original idea and design for the logo, and Jonathan Hall Couto who will work in the main score. Also I have to specially thank Xudit, Juan and David and Suset, from Intermediae.
And last, but not least, I can’t forget to thank to University of Alcalá and GIPI researching group, for letting me use the materials to make the recordings.
The chosen format will be a series of thematic chapters, we will give more details about this soon…
To keep you informed about our progression, I will use this newsletter and for a closer and more constant communication also I created a Twitter account and a facebook page Facebook, all the content will be published at my mi personal blog.
Thank you for your participation in this exciting project, that still now continues growing. Hope you like it when it will be released.
Keep in touch.